Thursday, 15 July 2010

If a Picture says a 1000 words how much more does Music say?

Today I'm showcasing (or rather spotlighting) some of the current music from aDance. Thus far they're 2 tracks (not including bumpers / stingers) but they may be replaced or change depending on where the development goes. Enjoy (or at least try too, ok?).

Main Menu Music

First up, the main menu music for my current game in development, 'avoiDance Concept'. This was my first track in FL Studio and all things considered I think it's pretty good, prior to this I made tracks only in ejay software (great for quick / start level track making).

Adance Concept Main Course by eternalsyndrome

Originally I was using some placeholder commercial tracks that were perhaps better then their current replacements but with my current budget (that being zero) I had to take advantage of my prior wise investments and finally get to learning / using FL Studio and my trusty Axiom 49 (it's a DAW hardware Army knife, serious). 'Hear' before are you the results of such a predicament.

This was my first opportunity to get real serious with it and I look forward to making more tracks and more importantly better at creating the sound that's in my head rather then just what sounds right or is just close enough which to this point I haven't reached yet.
Overall, I really enjoyed the experience being a big fan of music and how it can set the scene, feel, mood and atmosphere for an environment, situation and creative work such as games (big fan of the retro / chip music too). It just seems to have a special God-given attribute that makes it special individually and as a part of something.

Ingame Music

Ok, so this is the ingame music track (the music you hear when playing the game, but, you knew that already, right?).

Ingame Action by eternalsyndrome

Overall I think it's pretty good and does it's job well, I'm most pleased however with it's accompanying Stinger and Bumper (I think does are the terms, if not, feel free to use them to make it so) sounds, which play after losing or winning in an arena. The technique is pretty simply really, upward chords for the Bumper and reverse downward for the Stinger (with a black key or two if I remember rightly).

You can find out and hear more tracks (if I've uploaded them already of course :D) as well as other developments of this independent game via here (naturally) and the links below. Thanks in advance for listening, commenting, following, liking, hating, stalking, stealing (ok, don't do a few of those, seriously).

ES Twitter:
Dev Lab Vlog / ESTV:
Emmunity Forums:
ES IndieDB:
ES IndieDB (Game):
ES Flash Game Portal:

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